Relics are present in this game and you can capture it with any monks units. Here are my concept idea on religious units. Any constructive feedback will be much appreciated. So I’ll gradually share certain concepts that I think will be great. Also it needs to have lots of defining features that makes it different from Aoe2. Today we reveal details of the Theocrat class.Aoe4 will probably come very late and that’s fine. Leader characters range from Elven Princesses and to Machiavellian Rogues and ruthless Warlords. RPG style skills are extrapolated to affect a whole empire. The leader persona of the players, consisting of a main class, race, and specializations, forms the heart of their realm. Many earthly kingdoms have fallen under relentless crusades where holy armies of martyrs, evangelists, templar knights, war shrines and angelic beings bring Armageddon to pagan lands." -"Gifted Lords of the Third Age" by Ralinstone Pedant, ChroniclerĪge of Wonders III introduces RPG-style class-based character building to the strategy genre. History has proven this to be foolishness. Because Theocrats tend not to wield many directly offensive powers, it is tempting to believe Theocrats pose no threat. Their zealots are fiercely loyal, convinced that any action they perform will earn them a greater reward in the afterlife. They heal, persuade, minister and convert. "Theocrats lead the masses by their hearts. Age of Wonders III is now available for Pre-Order on Steam and GoG and has a worldwide release date March 31st on digital platforms and European retail on PC.
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